Customised version of Bugatti Veyron for the next Motostorm game. Well that was the concept anyways.
Modelled in 3ds max for my 2d texturing university project, I aimed mine to be used in a cut scene for the next Motostorm game. Obviously they have better artist then this.
Normal mapped and details using zbrush.
Lowpoly, Total Tris- 17, 881