Well i went to Sheridan College back in 02-03, for Art fundamentals. Man those teachers were really strict about the basics...crazy time i was aiming for illustrations. From there i worked a full time job, until got into Seneca York for 3d Gaming 06-07. that's where i learned studio 3d Max on how to low poly, high poly, unwrapped, texturing and animation. studied how the pipeline of games work and basic knowledge of unreal editor.